First Godot project and first game jam. Submission for the Godot Wild Jam #63.

How to play

Cats come up to the window. Give them pets, treats or both.

Compressed Catnip CubeWavy Treat
Love and Affection
Press the blue button on the left dispenser. Hold and drag the cube over the cat and release mouse button.
Press the red button on the right dispenser. Hold and drag the treat over the cat and release mouse button.
Pet the cat with your cursor. Keep moving your cursor over them until they are satisfied. If they are purring. You are doing it correctly.

Controls

Click with mouse for buttons.

Hold click and drag with mouse to move treats.

ESC to pause.

WASD or Arrow Keys to move the camera. Can also enable mouse edge panning in settings to move camera with mouse.

Press "1" key to snap camera to window.

Press "2" key to snap to the right side of window. Just ignore this one.

Issues

  • No limit on treats, so you can fill the screen with treats.

Fixed

  • Item does not move to the correct position during drag if camera is moved.
  • Settings checkbox is the wrong size.
  • Cat sometimes doesn't recognize treat being handed to them.
  • Petting stops working after playing for awhile.
  • Web version colours seems washed out. A limitation of the rendering method for web versions.
  • Web version seems to handle input differently than usual. Noticeably shorter petting times than non-web versions.

Credits

Addons

Fonts

Music

SFX

Comments

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(+1)

What a cute game.